Zoom and Teams connection test

Check the loss, jitter and ping your next video call will get, without joining a call to find out.

Packet loss โ€“%
Ping โ€“ms
Jitter โ€“ms

Each tick is a packet. Taller ticks took longer. Red marks are packets that never came back.

Test length

Sends 1500 small UDP packets to your nearest Cloudflare edge and back.

Updated

What a video call needs from your connection

Zoom, Microsoft Teams and Google Meet all prefer to send audio and video over UDP, because a video frame that arrives late is no use and there is no point waiting for it to be resent. When packets go missing the app lowers the video quality, freezes the picture, or cuts out audio until the stream recovers. That makes packet loss and jitter the two numbers that decide whether a call goes smoothly, far more than download speed, which most calls barely use.

This connection test sends a steady UDP stream to the nearest Cloudflare edge and measures what a call would experience: how many packets are lost, how much the delay varies, and how long the round trip takes. The verdict under the result rates your connection for video calls and for voice separately, since voice is less forgiving of delay and video is less forgiving of loss.

Targets for smooth video calls

Bandwidth still matters at the bottom end: a group call in HD uses around 2 to 4 Mbps in each direction, and screen sharing adds more. Upload is the usual limit, because home lines often have far less upload than download. If your upload is fine and calls still freeze, the cause is almost always loss or jitter, which is what this test shows.

MeasureSmoothSome freezingPoor
Packet lossUnder 1%1 to 2%Over 5%
JitterUnder 15 ms15 to 30 msOver 60 ms
PingUnder 100 ms100 to 150 msOver 300 ms

If the test says calls will struggle

  • Move to a cable or closer to the router. Wifi is the most common cause of frozen video at home.
  • Stop uploads. Cloud backups and photo syncing fill the upload that your camera stream needs.
  • Turn off video when it matters. Audio uses a fraction of the bandwidth and recovers from loss much better.
  • Close other call and streaming apps. Two apps competing for the same camera stream or upload make both worse.
  • If UDP is blocked, the apps fall back to TCP, which works but adds delay and stutters under loss. The test will tell you; see UDP blocked.

Testing before an important call

Run the test five minutes before, from the same device and room you will call from, with everything else in the house running as it normally does. A 30-second run is enough to catch most problems; if the call is important and your connection has been flaky, use 60 seconds. If the result is poor for video but fine for voice, you already have your fallback plan: join with the camera off.

Frequently asked questions

How do I test my connection for Zoom?

Zoom's own test at zoom.us/test checks your camera and microphone. For the network itself, run a UDP packet loss test like this one: near-zero loss, jitter under 15 ms and ping under 100 ms mean calls will be smooth.

Why does my video freeze on Teams when my speed is fine?

Freezing is caused by lost or late packets, not low speed. A fast connection with 2% packet loss or high jitter will freeze regularly. Wifi and busy uploads are the usual causes.

Does Zoom use UDP or TCP?

Zoom, Teams and Meet all prefer UDP for audio and video and fall back to TCP or HTTPS when UDP is blocked. The fallback works but is more sensitive to loss.